
We chose this approach, rather than a single mods/ folder, as our launch process involves hashing all required files and replacing them if their SHA1 checksum does not match what we expect. Jar files must be placed in the overrides folder to be loaded. Jar files that are not placed in the overrides folder, but rather directly in the multiver folder, will be overwritten by the launcher. Jar files that can be overwritten follow the -.jar format.

All jar files used by Lunar Client can be found in ~/.lunarclient/offline/multiver/.

For example, to override ReplayMod on Minecraft 1.8, the original jar file is named ReplayMod-v1_8-2.6.13.jar and your file must start with ReplayMod-v1_8. The modified jar file must share the prefix of the file you intend to override. You may also access this directory by clicking the "Overrides" button in the About tab of the Lunar Client launcher. This may be done by placing your modified jar file into ~/.lunarclient/offline/multiver/overrides/. You also have the right to override our versions of certain third-party mods with your own. Please note that this folder is created and populated when launching the game, so it may not be present prior to launching the game for the first time. You can also view these licenses by visiting the ~/.lunarclient/licenses folder on your computer.

The licenses for any third-party mod we include in Lunar Client can be seen by clicking the "Licenses" button in the About tab of the Lunar Client launcher. If you have any issues with the processes detailed on this page, or with third-party mod licensing in general, please email us at. Throughout this page, when referencing file paths, ~ is used to reference the current user's home directory. This page details where to find licenses for those mods, how to replace them with builds of your own, and where to find source code for the builds we ship. In Lunar Client, we include several third-party open-source mods to improve the gameplay experience. Solution home Guides General Issues Third-Party Mods
